Those changes and additions sound great. Can't wait to sink my teeth into the Terrorist Hunt mode. The planned dedicated server in the future has certainly pricked my ears up.
SAS_Master - Regimental Sergeant Major
"He's trusting you to do your job which is to clear that corner! Nothing else!"
Yup they definitely going in the right way
Who Dares Wins!!
There's going to be a new Frozen Synapse game! It has already been announced months ago though and is scheduled for "late 2016"
SAS_Bobby - Veteran
22nd [SAS] Elite Virtual Regiment
Sweet! I did rather like the first frozen synapse game.
I'll be keeping an eye on this!
There is a quite interesting game that reminds me of S4. It's called "Blister", it's a CQB based game on Steam Greenlight where you play some kind of paramilitary/police force. First, you have to plan your entry (with drones etc.) and then you take action with all our familiar tacaids.
I think it could be worth waiting to see what will happen with this game in the future!
You rock SAS "New York Accent Pizza Boy" Rev, and you know it!
Good find there, Neutrino!
SAS_LtCol_DeCapi Commanding Officer
GCHQ22nd [SAS] Elite Virtual Regiment
"British Tactical FPS"
Sounds like it could be good fun. Hope there'll be tea and crumpets included
SWAT4 has been released on GOG, hopefully it will breath some new air into the game!
If you guys don't have it, I can really recommend it!!
If you've even the remotest interest in tactical shooters and realism, I can only recommend SWAT 4 and a certain server...
It's a damn good game.
Apparently Insurgency is getting a makeover on a new engine. Insurgency: Sandstorm is based on Unreal Engine 4 and will be available on most platforms. They'll include coop but how it turns out, it seems like it'll only be for 4 people only, unless that only when playing in story mode.
An alpha release is expected to be available on Steam ultimo 2017.
Read more here: Insurgency: Sandstorm Media Release
A SWAT 5??
Thanks for the news DC
This next gen swat game looks decent only few tweaks here and there lol
And a sequel to insurgency .. Couldn't believe for a second. But I suppose the tactical aspect will stay in the shadows ahah
Well, seems like Epsilon is a no go from now on: http://www.serellan.com/forums/index.php?/topic/4261-a-message-to-the-se...
What a shame. It seems like he's open to make the code open source (at least that which is not 3rd party software).
Guess his final backroom deals with the game didn't turn out well. Hopefully we can get at least some code to play with.
TBH the game has quite a few problems with it as it stands, and no updates came for like 7+ months so...I am in no way surprised at this outcome.
"Let's just wing it" -Fluffy on things we should most definitely not wing
Upcoming tactical shooter Ready Or Not: http://voidinteractive.net/
Features include: pre-round planning, lean system, swat-like equipment (wedges, pick lock, taser,...) and 10 player coop.
More features can be found here: http://voidinteractive.net/developer-blog-01-teaser-and-beyond/
Good find there, Bobby! It seems like they've taken some of the gameplay from SWAT 4 (or as least something that's recognizable from SWAT).
Looks interesting, not a top game but it screams 'Swat 4' all over lol
Wow, genuinely the first and only trailer I've seen that appears to be what we've been waiting for for the past decade plus.
Will try my best to temper my expectations until we receive more substantial gameplay footage and a release timeline, of course, but it's difficult not to get excited.
Gonna cross my fingers and keep a close eye on this!
[SAS] VET WESTSQUADRON SERGEANT MAJOR (RET.)22nd [SAS] E.V.R. - Who Dares Wins
I'm trying not to get excited until there's a stable product out on the market.
Truth be told, I'm now a little sour and skeptical about these upcoming tactical shooters.
They look great and promise to give the old-school tactical shooter experience we've been waiting for a long long time, but can any of them get past the pre-alpha stage and continue to be a successful, polished product?
While they had their merits and I do understand there were a huge amount of internal issues, Takedown and Epsilon come to mind as prime examples of why I just want a finished game.
Ground Branch is moving glacially in the right direction, though.
No doubt I remain leery as well, but from my perspective, Takedown lacked the sort of production quality that we're already seeing from Ready or Not (not a fan of the title by the way - sounds like some kiddy horror game).
Even without in-game footage, their website and trailer show some seriously encouraging effort/attention to detail. RoN also seems to be getting more early online/YouTube attention than Takedown ever did. That doesn't necessarily have any bearing on their final product, but it does lend some credibility on their end and hopefully establish long-term community support.
As for Epsilon - to be honest, once it became clear that Takedown was a pile of garbage, I couldn't give a flying hoot about their follow-up project.
The only thing that really concerns me is the fact that we're talking about a no-name developer here who could presumably go under at any moment - but after the trash Ubisoft has been feeding us over the years, perhaps these guys are just who we need.
Second devblog from Ready or Not: http://voidinteractive.net/developer-blog-02-an-era-approaches/
Next one would be devoted to gameplay.
What's the ETA on this game? Hoping it drops while I'm still sitting on my ass at home.
No ETA, as far as I can see. Though Ground Branch is projected to enter Early Access some time this year.
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