Swat 4 editor (UnrealEd) can easily transform maps SP to MP, you should be able to do that with ease, setting suspects shouldn't be a problem either.
I never made a Swat 4 map before, but if someone did he can try and help you out with the conversion. It would be a sad news if you decided not to port the map to MP as well as it can be done.
Other than that, remarkable amount of detail in one single mission! Next to Panic Room, this is my 2nd favorite
I just rebuilt from an old backup, and I realized that just by putting objects in a room that was not working, so I just remove this piece and it works.
Realy strange...
You don't need to make "convertion" to MP, juste need to add spawn for multiplayer
Probably i can release a "final version" this week. for play and have some opinion about the number of suspects.
I saw on moddb that you made a map for Raven Shield Wiz, a remake of Wolfenstein, what about this map ?
Is like a final version, just need a opinion about the number of suspects if is ok or too much.
I can make like The Manor two version, hard and normal.
Now maximum 36 suspects.
Or if you see some things strange hehe !
Ps: Small screenshot in the menu for the map come in final version
Good game.
EDIT: NEW LINK with new version, old version have a bug.
Yop, sorry for no updat but i don't have a lot of motivation for that
A important bug was solved by Desrat from wows clan (havoc problems), you can now play the map but i have other problem, lot of lag.
All players say that "but we now have a problem with having to flush every 2 minutes"
Here a playable version with the problem of flushing i don't find solution for the moment, probably i need to rebuild a part of the map from old backup...
I can't seem to be able to download the file from mega, can you please re-host it somewhere else?
About the lag bug. It occurs because of two things - There are a lot of objects and a lot of suspects, which leads to a lot of calculation (By the AI) and your camera view, the other are glitchy objects, however, since you didn't experience this lag before it is probably an AI issue.
I know, isn't it nuts?
Looks really nice, and the theme's pretty consistent throughout the map. Can't wait until it's out!
Looks cool - looking forward to it...
The pics remind me somehow of the police station in Max Payne 2.
"What's the plan?
Track'em, find'em, kill'em!"
Wow looks very nice!
Looking forward to the finished piece!
[SAS] VET WEST
SQUADRON SERGEANT MAJOR (RET.)
22nd [SAS] E.V.R. - Who Dares Wins
Looking good
I expect this map to be added on most coop servers when it's published
Speed, Precision, Experience, Endurance. General System Tweak Guide
Thanks for the interest
Don't have a "replacing" for swat 4 and raven shield so...
Ahah nice job. Entry and parking are inspired by max payne 2 !!! (Max payne 1 and 2 realy nice games !)
I'm searching funny picutres of cops for add in the map if you have something !
Yop,
The map is finished, I just finished doors (very annoying to do that it works well in singleplayer with AI)
So just need a few details, suspects, sounds and small details here and there.
I probably make a release for a "beta final" version for test soon
It looks cool
;;;;;;;;;;Signature;;;;;;;;;;;
Who Dares Wins!!
Awesome!
Playable version coming soon?
Speed, Precision, Experience, Endurance. General System Tweak Guide
Yes, 1 or 2 week more, if i don't have problems of course lol
Really cool. We are waiting
New map...perhaps a new LO?
SAS_Capt_Fluffy
Captain
"Let's just wing it" -Fluffy on things we should most definitely not wing
You are always welcome to create one Trp...
[SAS] VET WEST
SQUADRON SERGEANT MAJOR (RET.)
22nd [SAS] E.V.R. - Who Dares Wins
Hi,
You can make a visit on the map, no suspects for the moment i'm working on it
Download here=> https://rapidshare.com/files/790725789/SP-PoliceStation.rar
For play the map (no multiplayer for the moment because no suspects) start swat4 open console and type: "open SP-PoliceStation"
I'm open to all critics, ideas, suggections !
If you see anything strange, bugs etc tell me !
A bug i have is for ambiant sound, don't work great they do not always work...
And tell me about lighting if you think is ok because i don't have a good screen.
I hesitat to add mirror point for AI in single player and add suspect barricaded mode.
And why not, ideas for next map
Thank you for your interest
Ok... i have a bug... and don't find the probleme... can't play in coop multiplayer...
Singleplayer work if you like i can post...
I have a old backup and work fine but with 100 hours of work less... i don't know if i have the courage for make this...
Maybe
Swat 4 editor (UnrealEd) can easily transform maps SP to MP, you should be able to do that with ease, setting suspects shouldn't be a problem either.
I never made a Swat 4 map before, but if someone did he can try and help you out with the conversion. It would be a sad news if you decided not to port the map to MP as well as it can be done.
Other than that, remarkable amount of detail in one single mission! Next to Panic Room, this is my 2nd favorite
Speed, Precision, Experience, Endurance. General System Tweak Guide
Ued is rather funky in its methods. I have made some great maps, but never been able to release them
Lt_Col WIZ, VC, MiD (Ret)
Ok good new i find the "bug".
I just rebuilt from an old backup, and I realized that just by putting objects in a room that was not working, so I just remove this piece and it works.
Realy strange...
You don't need to make "convertion" to MP, juste need to add spawn for multiplayer
Probably i can release a "final version" this week. for play and have some opinion about the number of suspects.
I saw on moddb that you made a map for Raven Shield Wiz, a remake of Wolfenstein, what about this map ?
Thx Maven
Great news, SaT, looking forward to playing this in MP
Speed, Precision, Experience, Endurance. General System Tweak Guide
Ok you can download here:
https://mega.co.nz/#!2F4h0CLY!H8JIwmrD3Z7O-MqYTtRuWSwX9Kl-QHXM2ABkhGvUFSc
Is like a final version, just need a opinion about the number of suspects if is ok or too much.
I can make like The Manor two version, hard and normal.
Now maximum 36 suspects.
Or if you see some things strange hehe !
Ps: Small screenshot in the menu for the map come in final version
Good game.
EDIT: NEW LINK with new version, old version have a bug.
really nice map!
I like the witness room with one-way-mirror and the exhibit room most.
Looking forward to the mp map and bugs-free version.
OK this version don't work... searching what is the problem :cry:
Looking forward to test it as soon as my internet-connection is back at ful speed.
--> The more the better.
"What's the plan?
Track'em, find'em, kill'em!"
Any updates on this map?
Speed, Precision, Experience, Endurance. General System Tweak Guide
Yop, sorry for no updat but i don't have a lot of motivation for that
A important bug was solved by Desrat from wows clan (havoc problems), you can now play the map but i have other problem, lot of lag.
All players say that "but we now have a problem with having to flush every 2 minutes"
Here a playable version with the problem of flushing i don't find solution for the moment, probably i need to rebuild a part of the map from old backup...
http://www.mediafire.com/download.php?y1rtstoaef99jtg
Sorry about a late reply, STA.
I can't seem to be able to download the file from mega, can you please re-host it somewhere else?
About the lag bug. It occurs because of two things - There are a lot of objects and a lot of suspects, which leads to a lot of calculation (By the AI) and your camera view, the other are glitchy objects, however, since you didn't experience this lag before it is probably an AI issue.
Speed, Precision, Experience, Endurance. General System Tweak Guide
Hi don't think the lag is from AI and objects because my first map TheManor was more objects and no problems about that.
Strange you can't download from mega here new upload.
http://www.mediafire.com/download/g889jna8bb1fzhg/PoliceStation_finaltest2.rar
I dont unerdstand what do you mean with the camera vew, can you explain ?
I'm working on a new version, we'll see if I can finally make sure everything is ok !
Ok there is a probably final version but need more tests to be sure everything is ok
http://www.mediafire.com/download/cr9r7nfcrsics65/PoliceStation_finaltest22.rar
Thanks for the update, Sta.
Will give it a test as soon I get some free time. Will it work in SP?
Speed, Precision, Experience, Endurance. General System Tweak Guide
Yes of cours, SP and coop.
I tested door by door to the room swat secures optimal ways, but if you have some problems please made me know for make changes.
EDIT: Maybe need more suspects
Look forward to playing the map!
SAS_Capt_Fluffy
Captain
"Let's just wing it" -Fluffy on things we should most definitely not wing
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