Still new in the forum, but knowing that there might be some ArmA (2) fans, I just wanted to know whether there are some guys who could help me testing my (not yet finished ) ArmA 2 coop scenario. It plays on Jade Ground and provides some post nuclear design with a not that serious plot
Inspired by Fallout 3 etc. I tried to make some small sidequests who can make your life easier with the "main"quest.
Player: 6 -Koop
Features: Music, "sidequest" , first aid modules, radio messages, clay dogs modules, patrols, bandits, low ammo, low fuel, funny ( I hope so ) plot/showdown, and a moral decision.
Status: Briefing not yet ready, open for improvements
Requirements:1.6 Patch Jade Groove, Clays Dogs, Operation Arrowhead, UndeadMod
Jade Groove Island: http://www.armaholic.com/page.php?id=10498&highlight=JADE%2BGROOVE
Well, that sounds super awesome but it is not that huge. It would be my first mission I plan to relaese, so I just want to know whether its worth it.