ArmA 2 - Jade Ground (6) Coop Scenario

15 posts / 0 new
Last post
Heuschnupfen
Offline
Last seen: 12 years 2 months ago
ArmA 2 - Jade Ground (6) Coop Scenario

Hey, Folks!
Still new in the forum, but knowing that there might be some ArmA (2) fans, I just wanted to know whether there are some guys who could help me testing my (not yet finished ) ArmA 2 coop scenario. It plays on Jade Ground and provides some post nuclear design with a not that serious plot Wink

Inspired by Fallout 3 etc. I tried to make some small sidequests who can make your life easier with the "main"quest.

Name: Fallout
Player: 6 -Koop
Features: Music, "sidequest" , first aid modules, radio messages, clay dogs modules, patrols, bandits, low ammo, low fuel, funny ( I hope so ) plot/showdown, and a moral decision.
Status: Briefing not yet ready, open for improvements
Requirements:1.6 Patch Jade Groove, Clays Dogs, Operation Arrowhead, UndeadMod
DL Links:
Dogs: http://www.armaholic.com/page.php?id=12758&highlight=DOGS
Jade Groove Island: http://www.armaholic.com/page.php?id=10498&highlight=JADE%2BGROOVE
UndeadMod: http://www.armaholic.com/page.php?id=9207

Well, that sounds super awesome but it is not that huge. It would be my first mission I plan to relaese, so I just want to know whether its worth it.
Anybody interested?

Cheers!

SAS_WIZ
Veteran
Veteran
Offline
Last seen: 2 months 1 week ago

Capt_Sniper might be your best bet...I have OA, but no access to that PC right now.

Lt_Col WIZ,  VC, MiD (Ret)

Heuschnupfen
Offline
Last seen: 12 years 2 months ago

Thanks for the answer.
It doesn't have to be tomorrow, I will see whether there is a feedback or not. If not I will start messaging people Blum 3

SAS_Nick
Veteran
Veteran
Offline
Last seen: 8 years 9 months ago

I am interested.

SAS_Nick
22nd SAS Elite Virtual Regiment

SAS_Ade
Veteran
Veteran
Offline
Last seen: 1 year 4 months ago

I'm interested also.

[SAS]_Vet_Ade Veteran (Vet) 22nd Elite Virtual Regiment.

Heuschnupfen
Offline
Last seen: 12 years 2 months ago

Thanks, guys, you are my heroes !

Well, I'm a bit busy with university so I can I only test it with you at the evenings.
Do you have any preferred days?
Weekend is no prob for me, under the week should Tuesday and Friday be possible.

Thanks for the answers!

SAS_Nick
Veteran
Veteran
Offline
Last seen: 8 years 9 months ago

Depends of "which" evening your talking about. I'm in Canada and Ade is in Australia.

On my side, I'm mostly available weeks days from 2300 to 0200 GMT and weekends.

SAS_Nick
22nd SAS Elite Virtual Regiment

SAS_Ade
Veteran
Veteran
Offline
Last seen: 1 year 4 months ago

I'll be available 21:00 GMT Saturday which is about 06:00 Sunday for me.

if that doesn't work for you, just tell me when you'll be running it and I'll see if i can make it.

see you then mate.

[SAS]_Vet_Ade Veteran (Vet) 22nd Elite Virtual Regiment.

Heuschnupfen
Offline
Last seen: 12 years 2 months ago

Haha, well that sounds interesting.

What about this: I can open this evening ( Tuesday ) at 23:00 GMT a Server ( hope that my Laptop will be strong enough ) and we will see who has time.

Besides I propose a "final" test at the weekend. I think at this point I will have finished the Briefing etc. and the advantage is, that I will have way more time. ( from about 1200 - 2400 GMT / Saturday ).

I'll check the thread later, have only 1 lecture and have to learn, so I am at home.

Regards, looking forward to save the world! Smile

SAS_Ade
Veteran
Veteran
Offline
Last seen: 1 year 4 months ago

unfortunately that's around 08:00 Wednesday for me and i gotta be at work at 10:00 so it doesn't leave much time.

I hope nick and sniper are available to test it.

[SAS]_Vet_Ade Veteran (Vet) 22nd Elite Virtual Regiment.

Heuschnupfen
Offline
Last seen: 12 years 2 months ago

Ok!
Final "date" should be weekend anyways !

Things I noticed:

I screwed up in a way, because I accidentally placed sth from the Undead mod. Unfortunately I can't find it... Oo

Maybe I will get rid of it.

Because of the First Aid modules you need OA, but I can make an alternative version without them. Then I have get used to Norrins revive Script, I have to do that anyway Blum 3

Update: Ok, after I searched for an hour the undead-mod thing, I just can say, that it doesn't make any sense. It's somewhere around the player but even if I delete him and make him new it sometimes works and sometimes not.

So, if there is anybody who want to test it tonight, he needs the undead Mod AND Operation Arrowhead.

Think I will make a little zombie Sidequest one day to justify this Addon.
Lesson learned!

Heuschnupfen
Offline
Last seen: 12 years 2 months ago

Update: Server is online, so in case that sbd got time, he can try 2 connect.
Name: Fallout SAS Test

No PW so far.
Cheers.

Edit:
I will edit some missions, so if sbd wants to play today, just leave a comment here and a time, maybe we can find an arrangement.
Otherwise, hopefully this weekend Smile
Best regards

SAS_Nick
Veteran
Veteran
Offline
Last seen: 8 years 9 months ago

I'll probably try it tonight. Do you have xfire? It would be easier to communicate.

SAS_Nick
22nd SAS Elite Virtual Regiment

Heuschnupfen
Offline
Last seen: 12 years 2 months ago

Sorry, pal, I'm busy with anniversary and my brother is coming, so I will be free at Friday night GMT - Sunday afternoon GMT.

I had an Xfire Account, just have to install it again.

Heuschnupfen
Offline
Last seen: 12 years 2 months ago

Gentlemen, I am pleased to say that my mission is finished.

Done: Custom music ( freemusicarchieve.com )
Undead "side quest"
Briefing
some small fixes

DL Link: http://uploaded.to/file/pfetxhd9
Password: SAS

known bugs: Small error in the briefing, mixed some lines at the notes, will fix that one day.

Whats next?
I hope to test it with you or at least get some feedback.
Regards!