News related to the ALiVE server.
SAS_LtCol_DeCapi Commanding Officer
GCHQ 22nd [SAS] Elite Virtual Regiment
We have now a 24/7 ALiVE server running OperationFrolickingCat_v1_1a.Malden.
Arma Core has been updated to the latest version.
Arma 3 core updated.
I've changed the server settings from
/* Personal awareness */ weaponInfo = 0; // Weapon info (0 = never, 1 = fade out, 2 = always) stanceIndicator = 1; // Stance indicator (0 = never, 1 = fade out, 2 = always) staminaBar = 0; // Stamina bar weaponCrosshair = 0; // Weapon crosshair visionAid = 0; // Vision aid
to
/* Personal awareness */ weaponInfo = 1; // Weapon info (0 = never, 1 = fade out, 2 = always) stanceIndicator = 1; // Stance indicator (0 = never, 1 = fade out, 2 = always) staminaBar = 1; // Stamina bar weaponCrosshair = 0; // Weapon crosshair visionAid = 0; // Vision aid
Arma 3 Core updated to latest version.
--- Revision: 18 --- Build date: 25-04-2018 18:31:14
New: 1 @ace_optionals;
Updated: 4 @CBA_A3;@ace;@ALiVE;@TAC VESTS;
Deleted: 0 -
I didn't see the space in Enhanched Movement at first :S
--- Revision: 22 --- Build date: 21-08-2018 12:36:28
New: 1 @EnhancedMovement;
Updated: 0 -
Deleted: 1 @Enhanced Movement;
--- Revision: 21 --- Build date: 21-08-2018 12:34:00
New: 1 @Enhanced Movement;
Updated: 11 @RHSUSAF;@CBA_A3;@ACRE2;@ACE3_Placeables;@ace;@ShackTac User Interface;@RHSAFRF;@ALiVE;@acex;@TAC VESTS;@RHSGREF;
Deleted: 1 @EnhancedMovement;
Just forgot some ACE optionals:
--- Revision: 23 --- Build date: 21-08-2018 21:12:59
New: 0 -
Updated: 1 @ace_optionals;
We have now a 24/7 ALiVE server running OperationFrolickingCat_v1_1a.Malden.
SAS_LtCol_DeCapi
Commanding Officer
GCHQ
22nd [SAS] Elite Virtual Regiment
Arma Core has been updated to the latest version.
SAS_LtCol_DeCapi
Commanding Officer
GCHQ
22nd [SAS] Elite Virtual Regiment
Arma 3 core updated.
SAS_LtCol_DeCapi
Commanding Officer
GCHQ
22nd [SAS] Elite Virtual Regiment
I've changed the server settings from
/* Personal awareness */
weaponInfo = 0; // Weapon info (0 = never, 1 = fade out, 2 = always)
stanceIndicator = 1; // Stance indicator (0 = never, 1 = fade out, 2 = always)
staminaBar = 0; // Stamina bar
weaponCrosshair = 0; // Weapon crosshair
visionAid = 0; // Vision aid
to
/* Personal awareness */
weaponInfo = 1; // Weapon info (0 = never, 1 = fade out, 2 = always)
stanceIndicator = 1; // Stance indicator (0 = never, 1 = fade out, 2 = always)
staminaBar = 1; // Stamina bar
weaponCrosshair = 0; // Weapon crosshair
visionAid = 0; // Vision aid
SAS_LtCol_DeCapi
Commanding Officer
GCHQ
22nd [SAS] Elite Virtual Regiment
Arma 3 Core updated to latest version.
SAS_LtCol_DeCapi
Commanding Officer
GCHQ
22nd [SAS] Elite Virtual Regiment
--- Revision: 18 ---
Build date: 25-04-2018 18:31:14
New: 1
@ace_optionals;
Updated: 4
@CBA_A3;@ace;@ALiVE;@TAC VESTS;
Deleted: 0
-
SAS_LtCol_DeCapi
Commanding Officer
GCHQ
22nd [SAS] Elite Virtual Regiment
I didn't see the space in Enhanched Movement at first :S
--- Revision: 22 ---
Build date: 21-08-2018 12:36:28
New: 1
@EnhancedMovement;
Updated: 0
-
Deleted: 1
@Enhanced Movement;
--- Revision: 21 ---
Build date: 21-08-2018 12:34:00
New: 1
@Enhanced Movement;
Updated: 11
@RHSUSAF;@CBA_A3;@ACRE2;@ACE3_Placeables;@ace;@ShackTac User Interface;@RHSAFRF;@ALiVE;@acex;@TAC VESTS;@RHSGREF;
Deleted: 1
@EnhancedMovement;
SAS_LtCol_DeCapi
Commanding Officer
GCHQ
22nd [SAS] Elite Virtual Regiment
Just forgot some ACE optionals:
--- Revision: 23 ---
Build date: 21-08-2018 21:12:59
New: 0
-
Updated: 1
@ace_optionals;
Deleted: 0
-
SAS_LtCol_DeCapi
Commanding Officer
GCHQ
22nd [SAS] Elite Virtual Regiment