CO-10 Operation Free Syrta.Altis

3 posts / 0 new
Last post
SAS_DeCapi
Lieutenant Colonel
Lieutenant Colonel
SAS_DeCapi's picture
Offline
Last seen: 6 hours 53 min ago
CO-10 Operation Free Syrta.Altis

A new mission created by me. My first one, so probably not the best, but feedback are appreciated.

To work on:

  • Enemies need to stay in their "own" area.
  • Enemies need to be spread more out.

SAS_LtCol_DeCapi 
Commanding Officer

GCHQ
22nd [SAS] Elite Virtual Regiment

SAS_DeCapi
Lieutenant Colonel
Lieutenant Colonel
SAS_DeCapi's picture
Offline
Last seen: 6 hours 53 min ago
Does anybody know how to keep

Does anybody know how to keep AI in their "own" area? If I do some random shooting at spawn, all enemies of the town runs down to my position at spawn. I want them to stick to their house and assign them a small area to protect.

SAS_LtCol_DeCapi 
Commanding Officer

GCHQ
22nd [SAS] Elite Virtual Regiment

SAS_DeCapi
Lieutenant Colonel
Lieutenant Colonel
SAS_DeCapi's picture
Offline
Last seen: 6 hours 53 min ago
Mission is updated and

Mission is updated and improved. Most enemies stay in their own territory and do not move to our spawn point. Plenty of opportunities for CQB in a town.

SAS_LtCol_DeCapi 
Commanding Officer

GCHQ
22nd [SAS] Elite Virtual Regiment