I have no idea about how the servers work
Hell i wouldnt even know how to start my own game :roll:
but would it be possible to make some of the easier maps a little more difficult?
Im talking of maps like Fairfax residence. When there are 6 - 10 people on the server, and some of them are are your elite members, it can get a bit to easy. easy to the point where no one takes it seriously (for those who have played with me know im talking about myself, running around with a paintball gun shooting everyone :D)
So I experimented with the custom map creator. It becomes a bit more challanging when you put in a few more possible bad guys. Is there anychance this could be looked at? Again im not sure how the servers work so chances are I just wasted the last 2 minutes typing this message
See you in game
Generally we keep the public servers on stock maps, and shuffle customs into the privates periodically; before that we used to run 1 of each (tg1=stock, tg2=custom)
Some months ago, I played on a server from a guy i know.
2-men-squad at Fairfax Residence.
Equipped with Shotgun and bucks - no big deal...
After he got shot short after insertion (BLUE), I was wondering about heavily armed tangos in there. HELL,- it didn't stop and the tangos came from everywhere.
After accomplishing the mission, there were 25 dead bodies lying around.
PAWNED
Yes, it was challenging.
DUKE, Germany
"What's the plan?
Track'em, find'em, kill'em!"
Sounds like fun DUKE!!
when i played it wasn't that difficult cause if i got a paintball gun i can shoot any one without any major damage to the tango or hossie and i always carry around a stun gun for those heavily armored tangos.
it's an easy game if you have the rite equipment.
___________
Adelaidian,
[SAS]_Vet_Ade Veteran (Vet) 22nd Elite Virtual Regiment.
Peppergunners... ROTFL
And these guys really think they are good - with pepper and gas... ROTFL
You can GAS each mission and have a walk in the park... well, then I can play solitaire instead...
DUKE, Germany
"What's the plan?
Track'em, find'em, kill'em!"
Its not so much the difficulty of a map that does it for me. More so planning, leading or following orders. Playing Tactically and realistically is where the difficulty lies in my opinion. I dare say avoiding those Rambos that drop in and ruin a good plan is even more difficult haha.

As for Pepper and Gas. Both have their uses. I for one would rather go in wielding something that will put a tango in his proper place for trying to engage me, my teammates or hossie rather than pelt him with something that goes good on scrambled eggs. Some argue that score's are better blah blah blah. Its flawed
Theres my 2cents.
Noli Mi Tangere!!! Don't Tread On Me!!!
Here here Scout, bravo!