Some Binds

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MAVEN
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Last seen: 11 years 1 month ago
Some Binds

By several requests I'm posting my binds in this thread in original forms.

Swat 4 TSS

[DefaultPlayer]
Name=YOURNICKNAME
Class=SwatGame.SwatPlayer
team=255

[Engine.Input]
Aliases[0]=(Command="Button bFire | Fire",Alias=Fire)
Aliases[1]=(Command="ViewportRightMouse",Alias=RightMouseAlias)
Aliases[2]=(Command="Axis aBaseY Speed=+1200.0",Alias=MoveForward)
Aliases[3]=(Command="Axis aBaseY Speed=-1200.0",Alias=MoveBackward)
Aliases[4]=(Command="Axis aBaseX Speed=-40.0",Alias=TurnLeft)
Aliases[5]=(Command="Axis aBaseX Speed=+40.0",Alias=TurnRight)
Aliases[6]=(Command="Axis aStrafe Speed=-1200.0",Alias=StrafeLeft)
Aliases[7]=(Command="Axis aStrafe Speed=+1200.0",Alias=StrafeRight)
Aliases[8]=(Command="",Alias=None)
Aliases[9]=(Command="ToggleCrouching 0 | OnRelease ToggleCrouching 1",Alias=Duck)
Aliases[10]=(Command="Button bLeanLeft",Alias=LeanLeft)
Aliases[11]=(Command="Button bLeanRight",Alias=LeanRight)
Aliases[12]=(Command="Button bLook",Alias=Look)
Aliases[13]=(Command="Toggle bLook",Alias=LookToggle)
Aliases[14]=(Command="",Alias=None)
Aliases[15]=(Command="NextItem",Alias=InventoryNext)
Aliases[16]=(Command="PrevItem",Alias=InventoryPrevious)
Aliases[17]=(Command="Axis aLookUp Speed=+25.0",Alias=LookUp)
Aliases[18]=(Command="Axis aLookUp Speed=-25.0",Alias=LookDown)
Aliases[19]=(Command="Button bSnapLevel",Alias=CenterView)
Aliases[20]=(Command="ToggleRunning 0 | OnRelease ToggleRunning 1",Alias=Running)
Aliases[21]=(Command="Button bStrafe",Alias=Strafe)
Aliases[22]=(Command="NextWeapon",Alias=NextWeapon)
Aliases[23]=(Command="",Alias=None)
Aliases[24]=(Command="",Alias=None)
Aliases[25]=(Command="Button bFreeLook",Alias=FreeLook)
Aliases[26]=(Command="ViewClass Pawn",Alias=ViewTeam)
Aliases[27]=(Command="Button bTurnToNearest",Alias=TurnToNearest)
Aliases[28]=(Command="Button bTurn180",Alias=Turn180)
Aliases[29]=(Command="Toggle bControlViewport | ControlOfficerViewport",Alias=ControlViewportAlias)
Aliases[30]=(Command="CommandInterfaceNextGroup",Alias=CommandInterfaceNextGroup)
Aliases[31]=(Command="Interact",Alias=Interact)
Aliases[33]=(Command="",Alias=None)
Aliases[34]=(Command="",Alias=None)
Aliases[35]=(Command="Button bReload | Reload",Alias=Reload)
Aliases[36]=(Command="GiveCommand 11 | ShrinkHUD",Alias=Dash)
Aliases[37]=(Command="Button bVoiceTalk",Alias=VoiceTalk)
Aliases[38]=(Command="HoldCommand 1 | OnRelease HoldCommand 0",Alias=HoldCommandForZulu)
Aliases[39]=(Command="GiveCommand 12 | GrowHUD",Alias=EqualsPlus)
Aliases[40]=(Command="",Alias=None)
Aliases[41]=(Command="",Alias=None)
LeftMouse=Fire
RightMouse=OpenGraphicCommandInterface | RightMouseAlias
MiddleMouse=Melee | IssueComplianceOrInteract
Tab=CommandInterfaceNextGroup
Enter=
Shift=ToggleRunning 0
Ctrl=HoldCommandForZulu
Alt=
Pause=GUICloseMenu
CapsLock=ControlViewportAlias
Escape=GUICloseMenu
Space=GiveDefaultCommand
PageDown=
End=HideViewport
Left=TeamSay [C=FFFFFF][b]WITHIN 9 - 12 O'CLOCK RANGE / ON THE LEFT
Up=TeamSay [C=FFFFFF][B]AT 12 O'CLOCK / STRAIGHT AHEAD
Right=TeamSay [C=FFFFFF][B]WITHIN 12 - 3 O'CLOCK RANGE / ON THE RIGHT
Down=TeamSay [C=FF9900][B]CONTACT IS ON THE MOVE
Delete=CycleOfficer
1=CommandOrEquip Row_NumberKeys 1
2=CommandOrEquip Row_NumberKeys 2
3=CommandOrEquip Row_NumberKeys 3
4=CommandOrEquip Row_NumberKeys 4
5=CommandOrEquip Row_NumberKeys 5
6=CommandOrEquip Row_NumberKeys 6
7=CommandOrEquip Row_NumberKeys 7
8=CommandOrEquip Row_NumberKeys 8
9=CommandOrEquip Row_NumberKeys 9
0=CommandOrEquip Row_NumberKeys 10
C=ToggleCrouching 0
Q=LeanLeft
E=LeanRight
G=
H=EquipSlot 11
L=EquipSlot 14
M=ShowInGamePopup
O=ShowInGamePopup
P=ToggleFlashlight | OnRelease ToggleFlashlight
S=MoveBackward
T=OpenHudChat 1
X=NextFireMode
Z=ToggleZoom
F1=CommandOrEquip Row_FunctionKeys 1
F2=CommandOrEquip Row_FunctionKeys 2
F3=CommandOrEquip Row_FunctionKeys 3
F4=CommandOrEquip Row_FunctionKeys 4
F5=CommandOrEquip Row_FunctionKeys 5
F6=CommandOrEquip Row_FunctionKeys 6
F7=CommandOrEquip Row_FunctionKeys 7
F8=CommandOrEquip Row_FunctionKeys 8
F9=CommandOrEquip Row_FunctionKeys 9
F10=CommandOrEquip Row_FunctionKeys 10
F11=ServerVoteYes
F12=ServerVoteNo
Equals=EqualsPlus
Comma=StrafeLeft
Minus=Dash
Period=StrafeRight
Slash=NextWeapon
LeftBracket=InventoryPrevious
Backslash=ChangeHud
RightBracket=InventoryNext
MouseX=Count bXAxis | Axis aMouseX Speed=6.0
MouseY=Count bYAxis | Axis aMouseY Speed=6.0
MouseW=
None=
Cancel=
Backspace=PlayerCommandInterfaceBack
PageUp=ShowViewport Sniper
home=ShowViewport Blue
Select=
Print=
Execute=
PrintScrn=
Help=
A=StrafeLeft
B=Melee
N=ShowInGamePopup
D=StrafeRight
F=IssueComplianceOrInteract
i=Say [C=FFFFFF][B]FLUSHING CACHE, [C=DBC295][B]LIKE A BOSS | flush | OnRelease Say [C=00FF00][B]Flushing complete, [C=DBC295][B]LIKE A BOSS
j=
K=Say [C=FF0000][B]IS DOWN, [C=DBC295][B]LIKE A BOSS [C=FFFFFF][B][a=90]G.[a=80].G[a=70]e..[a=60].G[a=50]e[a=40]t the[a=30]e[a=20]em bro[a=15]the[a=10]rsss.....
R=Reload
U=
V=ToggleFlashlight
W=MoveForward
Y=OpenHudChat 0
NumPad0=TeamSay [C=FFFFFF][B]IGNORE LAST MESSAGE, [C=DBC295][B]LIKE A BOSS
NumPad1=TeamSay [C=00FF00][B]I'M READY, [C=DBC295][B]LIKE A BOSS
NumPad2=TeamSay [C=FF0000][B]SUSPECT(S) SPOTTED, [C=DBC295][B]LIKE A BOSS
NumPad3=TeamSay [C=00FF00][B]CIVILIAN(S) SPOTTED, [C=DBC295][B]LIKE A BOSS
NumPad4=TeamSay [C=FFFFFF][B]DEPLOYING FLASHBANG, [C=DBC295][B]LIKE A BOSS
NumPad5=TeamSay [C=00CCFF][B]DEPLOYING GAS, [C=DBC295][B]LIKE A BOSS
NumPad6=TeamSay [C=FF9900][B]DEPLOYING STINGER, [C=DBC295][B]LIKE A BOSS
NumPad7=TeamSay [C=FF0000][B]RUNNER
NumPad8=TeamSay [C=0033FF][B]COVER ME, [C=DBC295][B]LIKE A BOSS
NumPad9=TeamSay [C=FF0000][B]NEED BACKUP, [C=DBC295][B]LIKE A BOSS
GreyStar=
Separator=
NumPadPeriod=Duck
GreySlash=shot
F13=
F14=
F15=
F16=
F17=
F18=
F19=
F20=
F21=
F22=
F23=
F24=
NumLock=
ScrollLock=
LShift=
RShift=
LControl=
RControl=
Semicolon=
Tilde=
SingleQuote=Strafe
Attn=
CrSel=
ExSel=
ErEof=
Play=
Zoom=
NoName=
PA1=
OemClear=
MouseZ=
MouseWheelDown=ScrollCommand Down
MouseWheelUp=ScrollCommand Up
Joy1=
Joy2=
Joy3=
Joy4=
Joy5=
Joy6=
Joy7=
Joy8=
Joy9=
Joy10=
Joy11=
Joy12=
Joy13=
Joy14=
Joy15=
Joy16=
JoyX=
JoyY=
JoyZ=
JoyR=
JoyU=
JoyV=
JoySlider1=
JoySlider2=

[SwatGui.SwatInputReset]
LeftMouse=Fire
RightMouse=OpenGraphicCommandInterface | RightMouseAlias
MiddleMouse=Melee | IssueComplianceOrInteract
Tab=CommandInterfaceNextGroup
Enter=
Shift=ToggleRunning 0
Ctrl=HoldCommandForZulu
Alt=
Pause=GUICloseMenu
CapsLock=ControlViewportAlias
Escape=GUICloseMenu
Space=GiveDefaultCommand
PageDown=
End=HideViewport
Left=TeamSay [C=FFFFFF][B]WITHIN 9 - 12 O'CLOCK RANGE / ON THE LEFT
Up=TeamSay [C=FFFFFF][B]AT 12 O'CLOCK / STRAIGHT AHEAD
Right=TeamSay [C=FFFFFF][B]WITHIN 12 - 3 O'CLOCK RANGE / ON THE RIGHT
Down=TeamSay [C=FF9900][B]CONTACT IS ON THE MOVE
Insert=ShowViewport Red
Delete=CycleOfficer
Key1=CommandOrEquip Row_NumberKeys 1
Key2=CommandOrEquip Row_NumberKeys 2
Key3=CommandOrEquip Row_NumberKeys 3
Key4=CommandOrEquip Row_NumberKeys 4
Key5=CommandOrEquip Row_NumberKeys 5
Key6=CommandOrEquip Row_NumberKeys 6
Key7=CommandOrEquip Row_NumberKeys 7
Key8=CommandOrEquip Row_NumberKeys 8
Key9=CommandOrEquip Row_NumberKeys 9
Key0=CommandOrEquip Row_NumberKeys 10
C=ToggleCrouching 0
Q=LeanLeft
E=LeanRight
G=
H=EquipSlot 11
L=EquipSlot 14
M=ShowInGamePopup
O=ShowInGamePopup
P=ToggleFlashlight | OnRelease ToggleFlashlight
S=MoveBackward
T=OpenHudChat 1
X=NextFireMode
Z=ToggleZoom
F1=CommandOrEquip Row_FunctionKeys 1
F2=CommandOrEquip Row_FunctionKeys 2
F3=CommandOrEquip Row_FunctionKeys 3
F4=CommandOrEquip Row_FunctionKeys 4
F5=CommandOrEquip Row_FunctionKeys 5
F6=CommandOrEquip Row_FunctionKeys 6
F7=CommandOrEquip Row_FunctionKeys 7
F8=CommandOrEquip Row_FunctionKeys 8
F9=CommandOrEquip Row_FunctionKeys 9
F10=CommandOrEquip Row_FunctionKeys 10
F11=ServerVoteYes
F12=ServerVoteNo
Equals=EqualsPlus
Comma=StrafeLeft
Minus=Dash
Period=StrafeRight
Slash=NextWeapon
LeftBracket=InventoryPrevious
Backslash=ChangeHud
RightBracket=InventoryNext
MouseX=Count bXAxis | Axis aMouseX Speed=6.0
MouseY=Count bYAxis | Axis aMouseY Speed=6.0
MouseW=
None=
Cancel=
Backspace=PlayerCommandInterfaceBack
PageUp=ShowViewport Sniper
home=ShowViewport Blue
Select=
Print=
Execute=
PrintScrn=
Help=
A=StrafeLeft
B=Melee
N=ShowInGamePopup
D=StrafeRight
F=IssueComplianceOrInteract
i=Say [C=FFFFFF][B]FLUSHING CACHE, [C=DBC295][B]LIKE A BOSS | flush | OnRelease Say [C=00FF00][B]Flushing complete, [C=DBC295][B]LIKE A BOSS
j=
K=Say [C=FF0000][B]IS DOWN, [C=DBC295][B]LIKE A BOSS [C=FFFFFF][B][a=90]G.[a=80].G[a=70]e..[a=60].G[a=50]e[a=40]t the[a=30]e[a=20]em bro[a=15]the[a=10]rsss.....
R=Reload
U=
V=ToggleFlashlight
W=MoveForward
Y=OpenHudChat 0
NumPad0=TeamSay [C=FFFFFF][B]IGNORE LAST MESSAGE, [C=DBC295][B]LIKE A BOSS
NumPad1=TeamSay [C=00FF00][B]I'M READY, [C=DBC295][B]LIKE A BOSS
NumPad2=TeamSay [C=FF0000][B]SUSPECT(S) SPOTTED, [C=DBC295][B]LIKE A BOSS
NumPad3=TeamSay [C=00FF00][B]CIVILIAN(S) SPOTTED, [C=DBC295][B]LIKE A BOSS
NumPad4=TeamSay [C=FFFFFF][B]DEPLOYING FLASHBANG, [C=DBC295][B]LIKE A BOSS
NumPad5=TeamSay [C=00CCFF][B]DEPLOYING GAS, [C=DBC295][B]LIKE A BOSS
NumPad6=TeamSay [C=FF9900][B]DEPLOYING STINGER, [C=DBC295][B]LIKE A BOSS
NumPad7=TeamSay [C=FF0000][B]RUNNER
NumPad8=TeamSay [C=0033FF][B]COVER ME, [C=DBC295][B]LIKE A BOSS
NumPad9=TeamSay [C=FF0000][B]NEED BACKUP, [C=DBC295][B]LIKE A BOSS
GreyStar=
Separator=
NumPadPeriod=Duck
GreySlash=shot
F13=
F14=
F15=
F16=
F17=
F18=
F19=
F20=
F21=
F22=
F23=
F24=
NumLock=
ScrollLock=
LShift=
RShift=
LControl=
RControl=
Semicolon=
Tilde=
SingleQuote=Strafe
Attn=
CrSel=
ExSel=
ErEof=
Play=
Zoom=
NoName=
PA1=
OemClear=
MouseZ=
MouseWheelDown=ScrollCommand Down
MouseWheelUp=ScrollCommand Up
Joy1=
Joy2=
Joy3=
Joy4=
Joy5=
Joy6=
Joy7=
Joy8=
Joy9=
Joy10=
Joy11=
Joy12=
Joy13=
Joy14=
Joy15=
Joy16=
JoyX=
JoyY=
JoyZ=
JoyR=
JoyU=
JoyV=
JoySlider1=
JoySlider2=

[Engine.HUD]
HudMode=0
Crosshair=0

[Engine.SpeechManager]
Enabled=False

SAS MOD

[DefaultPlayer]
Name=YOURNICKNAME
Class=SwatGame.SwatPlayer
team=255

[Engine.Input]
Aliases[0]=(Command="Button bFire | Fire",Alias=Fire)
Aliases[1]=(Command="ViewportRightMouse",Alias=RightMouseAlias)
Aliases[2]=(Command="Axis aBaseY Speed=+1200.0",Alias=MoveForward)
Aliases[3]=(Command="Axis aBaseY Speed=-1200.0",Alias=MoveBackward)
Aliases[4]=(Command="Axis aBaseX Speed=-40.0",Alias=TurnLeft)
Aliases[5]=(Command="Axis aBaseX Speed=+40.0",Alias=TurnRight)
Aliases[6]=(Command="Axis aStrafe Speed=-1200.0",Alias=StrafeLeft)
Aliases[7]=(Command="Axis aStrafe Speed=+1200.0",Alias=StrafeRight)
Aliases[8]=(Command="",Alias=None)
Aliases[9]=(Command="ToggleCrouching 0 | OnRelease ToggleCrouching 1",Alias=Duck)
Aliases[10]=(Command="Button bLeanLeft",Alias=LeanLeft)
Aliases[11]=(Command="Button bLeanRight",Alias=LeanRight)
Aliases[12]=(Command="Button bLook",Alias=Look)
Aliases[13]=(Command="Toggle bLook",Alias=LookToggle)
Aliases[14]=(Command="",Alias=None)
Aliases[15]=(Command="NextItem",Alias=InventoryNext)
Aliases[16]=(Command="PrevItem",Alias=InventoryPrevious)
Aliases[17]=(Command="Axis aLookUp Speed=+25.0",Alias=LookUp)
Aliases[18]=(Command="Axis aLookUp Speed=-25.0",Alias=LookDown)
Aliases[19]=(Command="Button bSnapLevel",Alias=CenterView)
Aliases[20]=(Command="ToggleRunning 0 | OnRelease ToggleRunning 1",Alias=Running)
Aliases[21]=(Command="Button bStrafe",Alias=Strafe)
Aliases[22]=(Command="NextWeapon",Alias=NextWeapon)
Aliases[23]=(Command="",Alias=None)
Aliases[24]=(Command="",Alias=None)
Aliases[25]=(Command="Button bFreeLook",Alias=FreeLook)
Aliases[26]=(Command="ViewClass Pawn",Alias=ViewTeam)
Aliases[27]=(Command="Button bTurnToNearest",Alias=TurnToNearest)
Aliases[28]=(Command="Button bTurn180",Alias=Turn180)
Aliases[29]=(Command="Toggle bControlViewport | ControlOfficerViewport",Alias=ControlViewportAlias)
Aliases[30]=(Command="CommandInterfaceNextGroup",Alias=CommandInterfaceNextGroup)
Aliases[31]=(Command="Interact",Alias=Interact)
Aliases[33]=(Command="",Alias=None)
Aliases[34]=(Command="",Alias=None)
Aliases[35]=(Command="Button bReload | Reload",Alias=Reload)
Aliases[36]=(Command="GiveCommand 11 | ShrinkHUD",Alias=Dash)
Aliases[37]=(Command="Button bVoiceTalk",Alias=VoiceTalk)
Aliases[38]=(Command="HoldCommand 1 | OnRelease HoldCommand 0",Alias=HoldCommandForZulu)
Aliases[39]=(Command="GiveCommand 12 | GrowHUD",Alias=EqualsPlus)
Aliases[40]=(Command="",Alias=None)
Aliases[41]=(Command="",Alias=None)
LeftMouse=Fire
RightMouse=OpenGraphicCommandInterface | RightMouseAlias
MiddleMouse=Melee | IssueComplianceOrInteract
Tab=CommandInterfaceNextGroup
Enter=
Shift=ToggleRunning 0
Ctrl=HoldCommandForZulu
Alt=
Pause=GUICloseMenu
CapsLock=TryDoor
Escape=GUICloseMenu
Space=GiveDefaultCommand
PageDown=
End=HideViewport
Left=TeamSay [C=FFFFFF][B]LEFT WING.
Up=TeamSay [C=FFFFFF][B]DEAD AHEAD
Right=TeamSay [C=FFFFFF][B]RIGHT WING
Down=TeamSay [C=FF9900][B]X-RAY ON THE MOVE
Insert=ShowViewport Red
Delete=CycleOfficer
1=CommandOrEquip Row_NumberKeys 1
2=CommandOrEquip Row_NumberKeys 2
3=CommandOrEquip Row_NumberKeys 3
4=CommandOrEquip Row_NumberKeys 4
5=CommandOrEquip Row_NumberKeys 5
6=CommandOrEquip Row_NumberKeys 6
7=CommandOrEquip Row_NumberKeys 7
8=CommandOrEquip Row_NumberKeys 8
9=CommandOrEquip Row_NumberKeys 9
0=CommandOrEquip Row_NumberKeys 10
C=ToggleCrouching 0
Q=LeanLeft
E=LeanRight
G=
H=EquipSlot 11
L=EquipSlot 14
M=ShowInGamePopup
O=ShowInGamePopup
P=ToggleFlashlight | OnRelease ToggleFlashlight
S=MoveBackward
T=OpenHudChat 1
X=NextFireMode
Z=ToggleZoom
F1=CommandOrEquip Row_FunctionKeys 1
F2=CommandOrEquip Row_FunctionKeys 2
F3=CommandOrEquip Row_FunctionKeys 3
F4=CommandOrEquip Row_FunctionKeys 4
F5=CommandOrEquip Row_FunctionKeys 5
F6=CommandOrEquip Row_FunctionKeys 6
F7=CommandOrEquip Row_FunctionKeys 7
F8=CommandOrEquip Row_FunctionKeys 8
F9=CommandOrEquip Row_FunctionKeys 9
F10=CommandOrEquip Row_FunctionKeys 10
F11=ServerVoteYes
F12=ServerVoteNo
Equals=EqualsPlus
Comma=StrafeLeft
Minus=Dash
Period=StrafeRight
Slash=NextWeapon
LeftBracket=InventoryPrevious
Backslash=ChangeHud
RightBracket=InventoryNext
MouseX=Count bXAxis | Axis aMouseX Speed=6.0
MouseY=Count bYAxis | Axis aMouseY Speed=6.0
MouseW=
None=
Cancel=
Backspace=PlayerCommandInterfaceBack
PageUp=ShowViewport Sniper
home=ShowViewport Blue
Select=
Print=
Execute=
PrintScrn=
Help=
A=StrafeLeft
B=Melee
N=ShowInGamePopup
D=StrafeRight
F=IssueComplianceOrInteract
i=Say [C=FFFFFF][B]CACHE CHANGE! | flush | OnRelease Say [C=00FF00][B]CACHE CHANGE CLEAR, READY!
j=EquipSlot 17
K=Say [C=FF0000][B]MEDIC! [C=FFFFFF][B][a=90]G.[a=80].G[a=70]e..[a=60].G[a=50]e[a=40]t the[a=30]e[a=20]em bro[a=15]the[a=10]rsss.....
R=Reload
U=EquipSlot 16
V=ToggleFlashlight
W=MoveForward
Y=OpenHudChat 0
NumPad0=TeamSay [C=FFFFFF][B]IGNORE LAST MESSAGE
NumPad1=TeamSay [C=00FF00][B]READY!
NumPad2=TeamSay [C=FF0000][B]X-RAY SPOTTED!
NumPad3=TeamSay [C=00FF00][B]YANKEE SPOTTED!
NumPad4=TeamSay [C=FFFFFF][B]FLASHBANG READY!
NumPad5=TeamSay [C=00CCFF][B]GAS READY!
NumPad6=TeamSay [C=FF9900][B]GRENADE, STAND CLEAR!
NumPad7=Say [C=FF0000][B]X-RAY RUNNING!
NumPad8=TeamSay [C=0033FF][B]COVER!
NumPad9=TeamSay [C=FF0000][B]BACKUP!
GreyStar=
Separator=
NumPadPeriod=Duck
GreySlash=shot
F13=
F14=
F15=
F16=
F17=
F18=
F19=
F20=
F21=
F22=
F23=
F24=
NumLock=
ScrollLock=
LShift=
RShift=
LControl=
RControl=
Semicolon=
Tilde=
SingleQuote=Strafe
Attn=
CrSel=
ExSel=
ErEof=
Play=
Zoom=
NoName=
PA1=
OemClear=
MouseZ=
MouseWheelDown=ScrollCommand Down
MouseWheelUp=ScrollCommand Up
Joy1=
Joy2=
Joy3=
Joy4=
Joy5=
Joy6=
Joy7=
Joy8=
Joy9=
Joy10=
Joy11=
Joy12=
Joy13=
Joy14=
Joy15=
Joy16=
JoyX=
JoyY=
JoyZ=
JoyR=
JoyU=
JoyV=
JoySlider1=
JoySlider2=

[SwatGui.SwatInputReset]
LeftMouse=Fire
RightMouse=OpenGraphicCommandInterface | RightMouseAlias
MiddleMouse=Melee | IssueComplianceOrInteract
Tab=CommandInterfaceNextGroup
Enter=
Shift=ToggleRunning 0
Ctrl=HoldCommandForZulu
Alt=
Pause=GUICloseMenu
CapsLock=TryDoor
Escape=GUICloseMenu
Space=GiveDefaultCommand
PageDown=
End=HideViewport
Left=TeamSay [C=FFFFFF][B]LEFT WING.
Up=TeamSay [C=FFFFFF][B]DEAD AHEAD
Right=TeamSay [C=FFFFFF][B]RIGHT WING
Down=TeamSay [C=FF9900][B]X-RAY ON THE MOVE
Insert=ShowViewport Red
Delete=CycleOfficer
Key1=CommandOrEquip Row_NumberKeys 1
Key2=CommandOrEquip Row_NumberKeys 2
Key3=CommandOrEquip Row_NumberKeys 3
Key4=CommandOrEquip Row_NumberKeys 4
Key5=CommandOrEquip Row_NumberKeys 5
Key6=CommandOrEquip Row_NumberKeys 6
Key7=CommandOrEquip Row_NumberKeys 7
Key8=CommandOrEquip Row_NumberKeys 8
Key9=CommandOrEquip Row_NumberKeys 9
Key0=CommandOrEquip Row_NumberKeys 10
C=ToggleCrouching 0
Q=LeanLeft
E=LeanRight
G=
H=EquipSlot 11
L=EquipSlot 14
M=ShowInGamePopup
O=ShowInGamePopup
P=ToggleFlashlight | OnRelease ToggleFlashlight
S=MoveBackward
T=OpenHudChat 1
X=NextFireMode
Z=ToggleZoom
F1=CommandOrEquip Row_FunctionKeys 1
F2=CommandOrEquip Row_FunctionKeys 2
F3=CommandOrEquip Row_FunctionKeys 3
F4=CommandOrEquip Row_FunctionKeys 4
F5=CommandOrEquip Row_FunctionKeys 5
F6=CommandOrEquip Row_FunctionKeys 6
F7=CommandOrEquip Row_FunctionKeys 7
F8=CommandOrEquip Row_FunctionKeys 8
F9=CommandOrEquip Row_FunctionKeys 9
F10=CommandOrEquip Row_FunctionKeys 10
F11=ServerVoteYes
F12=ServerVoteNo
Equals=EqualsPlus
Comma=StrafeLeft
Minus=Dash
Period=StrafeRight
Slash=NextWeapon
LeftBracket=InventoryPrevious
Backslash=ChangeHud
RightBracket=InventoryNext
MouseX=Count bXAxis | Axis aMouseX Speed=6.0
MouseY=Count bYAxis | Axis aMouseY Speed=6.0
MouseW=
None=
Cancel=
Backspace=PlayerCommandInterfaceBack
PageUp=ShowViewport Sniper
home=ShowViewport Blue
Select=
Print=
Execute=
PrintScrn=
Help=
A=StrafeLeft
B=Melee
N=ShowInGamePopup
D=StrafeRight
F=IssueComplianceOrInteract
i=Say [C=FFFFFF][B]CACHE CHANGE! | flush | OnRelease Say [C=00FF00][B]CACHE CHANGE CLEAR, READY!
j=EquipSlot 17
K=Say [C=FF0000][B]MEDIC! [C=FFFFFF][B][a=90]G.[a=80].G[a=70]e..[a=60].G[a=50]e[a=40]t the[a=30]e[a=20]em bro[a=15]the[a=10]rsss.....
R=Reload
U=EquipSlot 16
V=ToggleFlashlight
W=MoveForward
Y=OpenHudChat 0
NumPad0=TeamSay [C=FFFFFF][B]IGNORE LAST MESSAGE
NumPad1=TeamSay [C=00FF00][B]READY!
NumPad2=TeamSay [C=FF0000][B]X-RAY SPOTTED!
NumPad3=TeamSay [C=00FF00][B]YANKEE SPOTTED!
NumPad4=TeamSay [C=FFFFFF][B]FLASHBANG READY!
NumPad5=TeamSay [C=00CCFF][B]GAS READY!
NumPad6=TeamSay [C=FF9900][B]GRENADE, STAND CLEAR!
NumPad7=Say [C=FF0000][B]X-RAY RUNNING!
NumPad8=TeamSay [C=0033FF][B]COVER!
NumPad9=TeamSay [C=FF0000][B]BACKUP!
GreyStar=
Separator=
NumPadPeriod=Duck
GreySlash=shot
F13=
F14=
F15=
F16=
F17=
F18=
F19=
F20=
F21=
F22=
F23=
F24=
NumLock=
ScrollLock=
LShift=
RShift=
LControl=
RControl=
Semicolon=
Tilde=
SingleQuote=Strafe
Attn=
CrSel=
ExSel=
ErEof=
Play=
Zoom=
NoName=
PA1=
OemClear=
MouseZ=
MouseWheelDown=ScrollCommand Down
MouseWheelUp=ScrollCommand Up
Joy1=
Joy2=
Joy3=
Joy4=
Joy5=
Joy6=
Joy7=
Joy8=
Joy9=
Joy10=
Joy11=
Joy12=
Joy13=
Joy14=
Joy15=
Joy16=
JoyX=
JoyY=
JoyZ=
JoyR=
JoyU=
JoyV=
JoySlider1=
JoySlider2=

[Engine.HUD]
HudMode=0
Crosshair=0

[Engine.SpeechManager]
Enabled=False

Feel free to use this in original form, share, edit, update.

Also, if you have suggestions, do add in comments, but please don't flame with whole ini writings, rather refer a line-two of your suggestions.

Cheers Smile

Speed, Precision, Experience, Endurance. General System Tweak Guide

SAS_West
Veteran
Veteran
SAS_West's picture
Offline
Last seen: 8 months 4 weeks ago

There are multiple threads regarding SWAT keybinds already, including one where people have shared their bind settings. Next time please use the search function before creating new topics.

[SAS] VET WEST
SQUADRON SERGEANT MAJOR (RET.)
22nd [SAS] E.V.R. - Who Dares Wins

Bosco
Offline
Last seen: 11 years 1 month ago

I'd like to share some of my ideas in modifying Keybinds.

1. Easier to use or remember, I use numpads as a direction or compass form.
Examples:
NumPad4=Teamsay [C=00A8D9]AT 9o'clock
NumPad5=teamsay [c=00ff00]IGNORE my last message
NumPad6=Teamsay [C=00A8D9]AT 3 o'CLOCK
NumPad7=Teamsay [C=00A8D9]AT 11 o'CLOCK
NumPad8=Teamsay [C=00A8D9]AT 12 o'CLOCK
NumPad9=Teamsay [C=00A8D9]AT 1 o'CLOCK
j=teamsay [C=00A8D9][b]Clockwise[\b]
K=teamsay [C=00A8D9][b]Anti-Clockwise[\b]
Left=Teamsay [C=00A8D9][b]<<>> [\b]
Down=Teamsay [C=00A8D9][b]\/DOWN1LEVEL\/[\b]

2. Again, easier to remember. I use the starting letter.
Examples:
H=TEAMSAY [C=CC7A00][B]HOLD[\B] positions & provide [B]COVER[\B]
P=TEAMSAY [C=CCB300][B]SWAP [\B]positions
M=teamsay [C=CC7A00][b]Medic! I'm hurt![\b]
O=Teamsay [C=00A8D9][b]OUTSIDE[\B]
i=Teamsay [C=00A8D9][b]INDOOR[\b]
j=teamsay [C=00A8D9][b]Clockwise[\b]
K=teamsay [C=00A8D9][b]Anti-Clockwise[\b]
R=Reload |Teamsay [C=CC7A00][b]Gun Down! Cover me![\b] |OnRelease Teamsay [C=CCB300][b]Gun Up! Ready to Go[\b]
U=TEAMSAY [c=ffff00][B]CUFF'em & COLLECT evidences[\B]

3. Faster to press and need not to spare your hands, especially the emergency buttons in the instant of contact.
Examples:
Ctrl=HoldCommandForZulu |TEAMSAY [C=9500C6][B]TANGO x_x DOWN[\B]
CapsLock=ControlViewportAlias |TEAMSAY [C=FF0D00][B]X-RAY[\B] SPOTTED!!
Shift=ToggleRunning 0
C=ToggleCrouching 0
X=Melee
G=EquipSlot 11 (instead of H)
F1=Teamsay [C=CCB300]No Visible Suspects
F2=TEAMSAY [C=FB6D04][B]UNARMED CONTACT[\B], watch your fire!
F3=TEAMSAY [C=FF0D00][B]contacts AUDIBLE![\B]
F4=TEAMSAY [C=F70025][B]ASSAULT TEAM [\B]/(pointman & cover)
F5=TEAMSAY [C=0042F0][B]BACKUP TEAM[\B] /(rest)
F6=TEAMSAY [C=66AA00][B]REAR GUARD[\B]

4. Use | to create multi-functions keys. (Copy from SAS)
Examples:
R=Reload |Teamsay [C=CC7A00][b]Gun Down! Cover me![\b] |OnRelease Teamsay [C=CCB300][b]Gun Up! Ready to Go[\b]

MAVEN
Offline
Last seen: 11 years 1 month ago

There are multiple threads regarding SWAT keybinds already, including one where people have shared their bind settings. Next time please use the search function before creating new topics.

I didn't see those threads, I did see one and thought it was just for SAS members. Sorry about it.

You can post a link to it so people redirect.

Speed, Precision, Experience, Endurance. General System Tweak Guide

SAS_DUKE
Veteran
Veteran
Offline
Last seen: 11 years 4 months ago

For further reference concerning keybinds for SWAT:

--> http://www.sasclan.org/modules.php?name=Forums&file=viewtopic&t=9949&highlight=keybind

--> http://www.sasclan.org/modules.php?name=Forums&file=viewtopic&t=7540&highlight=keybind

--> http://www.sasclan.org/modules.php?name=Forums&file=viewtopic&t=10944&highlight=keybind

Cheers. Lol

"What's the plan?
Track'em, find'em, kill'em!"