I was playing with some friends on TG3 and one of them accidently killed me.. he was kicked by the server on the same seccond.. the mission failed... well, than a guy came, and shooted this friend of mine and guess what.. he was not kicked.. so i had to.. (it was on propouse and he was warned before). anyway, i would like this auto-kick or to be removed while SAS's are on, or to be fixed (either ON or OFF for any case, so this wont heppen again).
Cheers.
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[SAS] SeMp3r .:. SemperFy * Great Mind Think Alike *
There is no such thing as an accidental TK
Lt_Col WIZ, VC, MiD (Ret)
The odd question, is why did it kick one, but not the other?
I wonder if the criteria is controllable, or even documented lol.
Exactly.
i think it is set to 3...and yes it is controllable
Lt_Col WIZ, VC, MiD (Ret)
The auto-kick for teamkills works pretty fine...
DUKE, Germany
"What's the plan?
Track'em, find'em, kill'em!"
I've been on PG3 when people have shot me by accident. (It's very obvious when it's on purpose, this was not.)
I propose that the number of TK's required to set it off is changed to two.
The current setting of one is rather annoying in my opinion as when the [SAS] are on the server, we can handle any problems.
But when a friend or new player kills someone by accident, if they don't know about the feature they may not feel welcome to come back if they think an [SAS] kicked them.
You say there is no such thing as an accidental TK, but I disagree. Even I TK people once and awhile (Rarely). It's not on purpose though and I think someone's intentions should matter.
Those are my thoughts. I only ask that you consider them.
Cheers,
SAS_Chester
[SAS] Veteran Chester 22nd Special Air Service - Elite Virtual Regiment
ehmm..yes it is accidently..the word "friendly fire" is not for fun out there.
Have no doubts. Your superiours are concidering all feedbacks. Some is listened to, and some not.
I see your points here, and must say that I am not to familliar with that function.
Its true, there is no accidental TK. At least not if you have your tags.
Others are just to recless with their guns.
Being spanked for it, will get people to learn the hard way.
I can agree on getting 1 chance and a warning being issued, but not 2 chances.
Let me rephrase medics sentence, lol.
EVERY feedback will be reviewed but there`s no guarantee they will be acted upon.
Wasnt that what I wrote??? hehehehe
Yes... a much better point there, darn my english
I'm no SAS but i do see the point that Semp3r is talking about, if it is possible to change the TK autokick.
I've had incidences where players changed their name to match another players name so that they could go TK and when their finished they would change their name and get the innocent player kicked of the server.
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Adelaidian,
[SAS]_Vet_Ade Veteran (Vet) 22nd Elite Virtual Regiment.
moment....
the autokick has nothing to do with a ban.
So if I would name myself Adelaidian then do a TK and get kicked I and the "real" Adelaidian can rejoin immediately.
(I took the freedom to answer although I am of course not an active member. Hope thats ok.)
Cheers
SAS_Vet_Timbo
The good and interested guys come back...
It is a very nice feature to sort out troublemakers while no [SAS] is online.
We are fine with this setting - no need to change anything
DUKE, Germany
"What's the plan?
Track'em, find'em, kill'em!"