Now that the server is open to the public we should get an motd redirecting people into the modset. Opening the server actually worked as we had people joining the server while a couple of us were doing patrol ops. Im not saying I'm a genious but I'm a genious
// WELCOME MESSAGE ("message of the day")
// It can be several lines, separated by comma
// Empty messages "" will not be displayed at all but are only for increasing the interval
motd[]={
"Welcome to the SAS Training Ground 4",
"",
"Download our modset at sasclan.org/arma3-modset",
"",
"Start the teamwork at our TeamSpeak: ts.sasclan.org",
"",
"Website: www.sasclan.org"
};
motdInterval = 6; // Time interval (in seconds) between each message
The following mods require an update, would appreciate you update them whenever you can/want/feel like it DC.
@ACE
@ACEX
@ARES
@TAC_Vests
Also I think we can delete @ALiVE, its rarely used and with the warlords update I doubt it ever will be again. (this is my observation did not consult anyone regarding this, if you feel like it should be left on, it's up to you, but from my point of view its only taking space
Last but not least, Im no server expert nor do I know how all of this hosting works but cant we get the server to update with the workshop automatically? it would make this process a lot simpler and a lot more effortless. Most content creators have uploaded their content to steam as it is.
Was reading about it, this might be something, might not.
Thanks DC
Thank you DC!
SAS_Capt_Fluffy
Captain
"Let's just wing it" -Fluffy on things we should most definitely not wing
Now that the server is open to the public we should get an motd redirecting people into the modset. Opening the server actually worked as we had people joining the server while a couple of us were doing patrol ops. Im not saying I'm a genious but I'm a genious
MOTD changed:
Suggestions are welcome!
SAS_LtCol_DeCapi
Commanding Officer
GCHQ
22nd [SAS] Elite Virtual Regiment
Does this repeat after X seconds or every time someone joins the server?
I've seen it on the server just never noticed the above
Also the website should probably higher than it actually is right now
The following mods require an update, would appreciate you update them whenever you can/want/feel like it DC.
@ACE
@ACEX
@ARES
@TAC_Vests
Also I think we can delete @ALiVE, its rarely used and with the warlords update I doubt it ever will be again. (this is my observation did not consult anyone regarding this, if you feel like it should be left on, it's up to you, but from my point of view its only taking space
Last but not least, Im no server expert nor do I know how all of this hosting works but cant we get the server to update with the workshop automatically? it would make this process a lot simpler and a lot more effortless. Most content creators have uploaded their content to steam as it is.
Was reading about it, this might be something, might not.
https://steamcommunity.com/app/107410/discussions/16/2595630410190057828/
https://forums.bohemia.net/forums/topic/212534-arma-3-linux-server-and-m...
The mods we have on the server that aren't on sync could just get uploaded to steam by ourselves (e.g. @255th)
Thanks for your suggestions, Luis
I will take a look at it --- especially the Workshop thing. I hope to do it before, but my calendar is fully booked with exams until 20th December.
SAS_LtCol_DeCapi
Commanding Officer
GCHQ
22nd [SAS] Elite Virtual Regiment
Pages